On March 16 a long time supporter of my blog will be launching their latest project on Kickstarter called Sans Alliés: Solitaire Game of War and I wanted to tell you a little bit about it. Geoffrey Greer of Past Go Gaming & Geeking is launching a game geared much more towards the serious gamer such as those who Risk or Axis & Allies.
“Men are at war with each other because each man is at war with himself.”
~Francis Meehan, U.S. Ambassador
Past Go Gaming & Geeking are returning to Kickstarter after successfully funding their debut project entitled Parenthood in 2015 which was a game all about social antics. Sans Alliés will be a change in direction for Geoffrey Greer and his team, both in the tone and their design goals. It is a game that has the serious gamer who suffers from a low player count in mind and it will definitely find their gaming cravings satisfied with Sans Alliés.
Sans Alliés: Solitaire Game of War has been blind-tested across the United States and Canada in addition to being exhibited at Strategicon where it was met with a raft of positive reviews. The graphic design will be professionally done by Justin Lancaster of STUDIO1126, who has previously done video game, app and tabletop design.
When the Kickstarter launches for Sans Alliés: Solitaire Game of War on wednesday the 16th of march it will feature the game at $20 which is around £14. It will come with free shipping to those in the U.S and discounted pricing and shipping for multiple orders.
About the game:
In Sans Alliés, you command a force of personnel and machinery cutting a swath through an enemy nation whose leaders are bent on developing a vile super-weapon. You must coordinate your forces in order to capture successive geographic regions, resource centers, and ultimately the enemy capital before their technicians can complete their research. Along the way, you will liberate prison camps, upgrade your own forces, and possibly build your own ultimate weapon, in order to bring the enemy to their knees.
Sans Alliés is a solitaire care game that builds complexity and adds rich theme to a traditional solitaire model. The game takes the feel and tone of the large-scale, area-control games of war and compresses it into a solo experience, playable on a conservative surface area in about an hour.
Number of players: 1 (solitaire specific)
Time required: about 60 min
Recommended ages: 13+
Past Go Gaming & Geeking website: pastgo.net
Kickstarter Preview Page: https://www.kickstarter.com/projects/pastgo/1315731220?token=6e5dfc64
STUDIO1126 website: http://www.studio1126.com/